I've been learning and using 3ds Max for more than a year now. actually I'm still through modeling. animation is a far target to get to, right now there is too much to know about modeling, materials, lighting and rendering. it's a huge software.. i can't call it a tool. it's a Monster! very powerful I know, but.. one can literally get lost in it's interface. this software needs a full team to work with it, everyone specializing in their parts only.
This is a character model for "Horus" an ancient Egyptian Hawk god prince. i did it last year.
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